Jonathan Zawada

Goldfish, 2015

Kim Laughton and I collaborated on ‘Goldfish’ for Tomorrow’s Party in Beijing, December 10 – 13, 2015.

It consisted of a network of computers which monitor and adjust their real world and virtual environment in concert.
A virtual environment developed with the Unreal game engine is populated by virtual goldfish, while the computer network sits in,
and monitors a pond of living goldfish in the real world. Audio elements were created by Sentinel.

 

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Truss

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